Silkroad Auto Event

Free Package

Unlimited

  • 4 Event %100 Free
  • Unique Event
  • Survival Event
  • Maximum Global Event
  • Lottery Event

30 Day Plan

$30

  • 30 Day
  • 32 Auto Event
  • Unlimited Property
  • 1 Ip Limit

90 Day Plan

$72

  • 90 Day
  • 32 Auto Event
  • Unlimited Property
  • 1 Ip Limit

365 Gün Plan

$216

  • 365 Day
  • 32 Auto Event
  • Unlimited Property
  • 1 Ip Limit
  • 1. Auto Unique Event

    EVENT SYSTEM: It makes unique events in the region you set. You can determine how many unique throws you want.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[UNIQUE]-[UNIQUE PIECE]-[UNIQUE DELAY]-[ZERK UNIQUE]-[EVENT X-Y-Z] editable.
    REWARDING: No reward
    Unique Event [10] Minutes Later [DOWNHANG] to begin.
    Unique Event [1] Minutes Later [DOWNHANG] to begin.
    Unique Event [DOWNHANG] to begin. Good Luck
    Unique Event [DOWNHANG] to begin. Good Games.
  • 2. Auto Crazy Event

    EVENT SYSTEM: Everyone is drawn to an arena.
    Unique winner wins the prize.Pvp Mod Active, No Party, Death To Town.Event time 20 minutes.
    GUARD SYSTEM: [AUTOPVPMODREGION]-[PARTYLIMITREGION]-[DEATHTOTOWN]-[BERSEKLIMITREGION] features you need in your protection system.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[ARENA]-[ARENA X-Y-Z]-[UNIQUE]-[UNIQUE X-Y-Z] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Crazy Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Crazy Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Crazy Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player.
    Crazy Event start. Event time [20] minutes.
    Crazy Event has been canceled. [Low Registration]
    Crazy Event end in [5] Minutes.
    Crazy Event end in [1] Minutes.
    Crazy Event fnish. Winning Player [TestChar] Greeting. [100 Honor Point] you won.
    Crazy Event fnish. There was no winner because the conditions were not met.
  • 3. Auto 1vs1 PVP Event

    EVENT SYSTEM: The event attracts the arena by selecting 2 people from the recording players. The last surviving player wins the event in this arena.Event time 20 minutes.
    GUARD SYSTEM: [AUTOPVPMODREGION]-[PARTYLIMITREGION]-[DEATHTOTOWN]-[BERSEKLIMITREGION] features you need in your protection system.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[ARENA]-[ARENA X-Y-Z] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    1 vs 1 PVP Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write.
    1 vs 1 PVP Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write.
    1 vs 1 PVP Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player.
    1 vs 1 PVP Event Selected players [TestChar1] vs [Testchar2]
    1 vs 1 PVP Event start. Event time [20] minutes.
    1 vs 1 PVP Event has been canceled. [Low Registration]
    1 vs 1 PVP Event end in [5] Minutes.
    1 vs 1 PVP Event end in [1] Minutes.
    1 vs 1 PVP Event fnish. Winning Player [TestChar1] Greeting. [100 Honor Point] you won.
    1 vs 1 PVP Event fnish. There was no winner because the conditions were not met.
  • 4. Auto Lucky Drop Event

    EVENT SYSTEM: Everyone is drawn to an arena. The bot throws an item on the ground and wins the event that collects the most items. Event time 10 minutes.
    GUARD SYSTEM: [PETLIMITREGION] features you need in your protection system.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[ARENA]-[ARENA X-Y-Z]-[DROP ITEM] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Lucky Drop Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Lucky Drop Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Lucky Drop Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player.
    Lucky Drop Event start. Event time [10] minutes.
    Lucky Drop Event has been canceled. [Low Registration]
    Lucky Drop Event end in [5] Minutes.
    Lucky Drop Event end in [1] Minutes.
    Lucky Drop Event fnish. Winning Player [TestChar] Topladığı Item [24] Adet Greeting. [100 Honor Point] you won.
    Lucky Drop Event fnish. There was no winner because the conditions were not met.
  • 5. Auto Survival Event

    EVENT SYSTEM: Everyone is drawn to an arena. The one who kills the most wins. Event time 20 minutes.
    GUARD SYSTEM: [AUTOPVPMODREGION]-[PARTYLIMITREGION]-[DEATHTOTOWN]-[BERSEKLIMITREGION] features you need in your protection system.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[ARENA]-[ARENA X-Y-Z] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Survival Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Survival Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Survival Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player.
    Survival Event start. Event time [20] minutes.
    Survival Event has been canceled. [Low Registration]
    Survival Event end in [5] Minutes.
    Survival Event end in [1] Minutes.
    Survival Event fnish. Winning Player [TestChar] [25] Kill Greeting. [100 Honor Point] you won.
    Survival Event fnish. There was no winner because the conditions were not met.
  • 6. Auto Last Man Standing Event

    EVENT SYSTEM: Everyone is drawn to an arena. The last one wins. Event time 30 minutes.
    GUARD SYSTEM: [AUTOPVPMODREGION]-[PARTYLIMITREGION]-[DEATHTOTOWN]-[BERSEKLIMITREGION] features you need in your protection system.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[ARENA]-[ARENA X-Y-Z] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    LMS Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write.
    LMS Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write.
    LMS Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player.
    LMS Event start. Good Luck.
    LMS Event has been canceled. [Low Registration]
    LMS Event end in [5] Minutes.
    LMS Event end in [1] Minutes.
    LMS Event fnish. Winning Player [TestChar] Greeting. [100 Honor Point] you won.
    LMS Event fnish. There was no winner because the conditions were not met.
  • 7. Auto Wanted Kill Event

    EVENT SYSTEM: Everyone is drawn to an arena. A player is announced.[WANTED] the winner of the declared player wins. Event time 20 minutes.
    GUARD SYSTEM: [AUTOPVPMODREGION]-[PARTYLIMITREGION]-[DEATHTOTOWN]-[BERSEKLIMITREGION] features you need in your protection system.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[ARENA]-[ARENA X-Y-Z] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Wanted Kill Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Wanted Kill Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Wanted Kill Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player.
    Wanted Kill Event start. Event time [20] minutes.
    Wanted Kill Event Unlucky Player [Testchar1] Wanted was announced. Kill the wanted player and win.
    Wanted Kill Event has been canceled. [Low Registration]
    Wanted Kill Event end in [5] Minutes.
    Wanted Kill Event end in [1] Minutes.
    Wanted Kill Event fnish. Winning Player [TestChar] Greeting. [100 Honor Point] you won.
    Wanted Kill Event fnish. There was no winner because the conditions were not met.
  • 8. Auto Fast Escapes Event

    EVENT SYSTEM: Everyone is drawn to an arena.Unique throws one. EscapeThere is a strong unique. The last one wins. Event time 30 minutes.
    GUARD SYSTEM: [AUTOPVPMODREGION]-[PARTYLIMITREGION]-[DEATHTOTOWN]-[BERSEKLIMITREGION] features you need in your protection system.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[ARENA]-[ARENA X-Y-Z] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Fast Escapes Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Fast Escapes Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Fast Escapes Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player.
    Fast Escapes Event start. Event time [30] minutes.
    Fast Escapes Event has been canceled. [Low Registration]
    Fast Escapes Event end in [5] Minutes.
    Fast Escapes Event end in [1] Minutes.
    Fast Escapes Event fnish. Winning Player [TestChar] Greeting. [100 Honor Point] you won.
    Fast Escapes Event fnish. There was no winner because the conditions were not met.
  • 9. Auto Fast Exp Event

    EVENT SYSTEM: Everyone is drawn to an arena.Edit the high "EXP" giving mob and add it to the event. Event time 10 minutes.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[NOTICE]-[ARENA]-[ARENA X-Y-Z]-[MOB CODE]-[MOB PIECE] editable.
    REWARDING: No Reward
    Fast Exp Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Fast Exp Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Fast Exp Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player.
    Fast Exp start. Event time [10] minutes.
    Fast Exp it has been canceled. [Low Registration]
    Fast Exp end in [5] Minutes.
    Fast Exp end in [1] Minutes.
    Fast Exp fnish. Exp kazanan oyuncuları greeting.
  • 10. Auto Unique Huntsman Event

    EVENT SYSTEM: Everyone is drawn to an arena. The player who kills the most unique wins. Event time 10 minutes.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[NOTICE]-[ARENA]-[ARENA X-Y-Z]-[UNIQE CODE]-[UNIQE PIECE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Unique Huntsman Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Unique Huntsman Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Unique Huntsman Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player.
    Unique Huntsman Event start. Event time [10] minutes.
    Unique Huntsman Event has been canceled. [Low Registration]
    Unique Huntsman Event end in [5] Minutes.
    Unique Huntsman Event end in [1] Minutes.
    Unique Huntsman Event fnish. Winning Player [TestChar] [25] Unique Kill Greeting. [100 Honor Point] you won.
  • 11. Auto Kill [GM] Event

    EVENT SYSTEM: Everyone is drawn to an arena.GM kills wins..Event time 10 minutes.
    GUARD SYSTEM: [AUTOPVPMODREGION]-[PARTYLIMITREGION]-[DEATHTOTOWN]-[BERSEKLIMITREGION] features you need in your protection system.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[ARENA]-[ARENA X-Y-Z]-[GMHP] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Kill [GM] Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Kill [GM] Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write.
    Kill [GM] Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player.
    Kill [GM] Event start. Event time [10] minutes.
    Kill [GM] Event has been canceled. [Low Registration]
    Kill [GM] Event fnish. Winning Player [TestChar] Greeting. [100 Honor Point] you won.
    Kill [GM] Event fnish. There was no winner because the conditions were not met.
  • 12. Auto Lost [GM] Event

    EVENT SYSTEM: Event starts notice. GM finds and wins the first message to stall. Event 3 Round repeated.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[NOTICE]-[X-Y-Z]-[TİYO] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Lost [GM] Event [10] Minutes Later start.
    Lost [GM] Event [5] Minutes Later start.
    Lost [GM] Event [1] Minutes Later start.
    Lost [GM] Event start. Event time [3] round.
    Lost [GM] Event 1.Round start. Good Luck.
    Lost [GM] Event 1.Round: [GM]Silkroadexe [Downhang] region.
    Lost [GM] Event 1.Round it has been canceled. [GM Not found]
    Lost [GM] Event 1.Round fnish. Winning Player [TestChar] Greeting. [100 Honor Point] you won.
    Lost [GM] Event fnish. Winning Playerları greeting.
  • 13. Auto Lost [Unique] Event

    EVENT SYSTEM: Event starts notice. The player who finds and kills Unique wins. Event 3 Round repeated.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[NOTICE]-[X-Y-Z]-[TİYO]-[UNIQUE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Lost [UNIQUE] Event [10] Minutes Later start.
    Lost [UNIQUE] Event [5] Minutes Later start.
    Lost [UNIQUE] Event [1] Minutes Later start.
    Lost [UNIQUE] Event start. Event time [3] round.
    Lost [UNIQUE] Event 1.Round start. Good Luck.
    Lost [UNIQUE] Event 1.Round: [Downhang] region.
    Lost [UNIQUE] Event 1.Round it has been canceled. [GM Bulunamadı]
    Lost [UNIQUE] Event 1.Round fnish. Winning Player [TestChar] Greeting. [100 Honor Point] you won.
    Lost [UNIQUE] Event fnish. Winning Playerları greeting.
  • 14. Auto Trivia Event

    EVENT SYSTEM: Event starts notice. Question-answer activity. The first correct answer wins. Each question is asked 5 questions.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[SORU/CEVAP]-[SORU ARASI BEKLEME] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Trivia Event [10] Minutes Later start.
    Trivia Event [5] Minutes Later start.
    Trivia Event [1] Minutes Later start.
    Trivia Event start. Event time [5] round.
    [Türkiyenin Başkenti Neresidir] $Silkroadexe send pm to the character. The first correct answer wins.
    İlk doğru cevap: [Ankara] Winning Player [TestChar] Greeting. [100 Honor Point] you won.
    Doğru cevap: [Ankara] olacaktı. Nobody knew. New question
    Trivia Event fnish. Winning players greeting.
  • 15. Auto LMP Event

    EVENT SYSTEM: Event starts notice. The bot sends the item to the bank of the attendees. The winner who brings the items sent to the highest level. Event time 10 minutes.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[X-Y-Z]-[ITEM]-[ITEM PIECE]-[TARGET PLUS] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    LMP Event [10] Minutes Later start. Registration $Silkroadexe pm "join" write. Open slot in bank.
    LMP Event [5] Minutes Later start. Registration $Silkroadexe pm "join" write. Open slot in bank.
    LMP Event [1] Minutes Later start. Registration has ended. Approved Person: [24] Player. Open slot in bank.
    LMP Event start. Items were sent to the bank of the players who participated.
    LMP Event The player who delivers the item sent to your bank to the first [+8] level wins the event.
    LMP Event has been canceled. [Low Registration]
    LMP Event end in [5] Minutes.
    LMP Event end in [1] Minutes.
    LMP Event fnish. Winning Player [TestChar] First [+8] item Greeting. [100 Honor Point] you won.
    LMP Event fnish. Did not reach the specified + level.
  • 16. Auto Maximum Global

    EVENT SYSTEM: Event starts notice During the event, the most global scorer wins. Event Time 5 minutes.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Maximum Global Event [10] Minutes Later start.
    Maximum Global Event [5] Minutes Later start.
    Maximum Global Event [1] Minutes Later start.
    Maximum Global Event start. The most global scorer wins. Event time [5] minutes.
    Maximum Global Event has been canceled. [Low Registration]
    Maximum Global Event end in [1] Minutes.
    Maximum Global Event fnish. Winning Player [TestChar] Global Send [24] Greeting. [100 Honor Point] you won.
  • 17. Auto Lucky First Pm

    EVENT SYSTEM: Event starts notice, first pm sender wins. Event 3 Round repeated.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE]-[PMICERIK] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Luck First Pm Event [10] Minutes Later start.
    Luck First Pm Event [5] Minutes Later start.
    Luck First Pm Event [1] Minutes Later start.
    Luck First Pm Event start. Event time [3] round.
    Luck First Pm Event 1.Round start. $Silkroadexe Send pm. [Birmilyondolar] Message first sender wins.
    Luck First Pm Event 1.Round it has been canceled. [No PM Thrower]
    Luck First Pm Event 1.Round fnish. Winning Player [TestChar] Greeting. [100 Honor Point] you won.
    Luck First Pm Event fnish. Winning Players greeting.
  • 18. Auto Bingo Event

    EVENT SYSTEM: Event starts notice, The number between 1-1000 is determined and the first number wins by the pm. Event 3 Round repeated.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Bingo Event [10] Minutes Later start.
    Bingo Event [5] Minutes Later start.
    Bingo Event [1] Minutes Later start.
    Bingo Event start. Event time [3] round.
    Bingo Event 1.Round start.
    Bingo Event [1]-[1000] set a number. What is this number ? $Silkroadexe first true pm sender wins.
    Bingo Event 1.Round it has been canceled. [Nobody Knows]
    Bingo Event 1.Round fnish. Winning Player [TestChar] Greeting. [100 Honor Point] you won.
    Bingo Event fnish. Winning Players greeting.
  • 19. Auto Lottery Event

    EVENT SYSTEM: Event starts notice, All players participating in the event are identified with an 8-digit lottery code in XXX-XXX format. Whoever hit the lucky numbers, he wins. Event 3 Round repeated.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Lottery Event [10] Minutes Later start.Registration $Silkroadexe pm "join" write.
    Lottery Event [5] Minutes Later start.Registration $Silkroadexe pm "join" write.
    Lottery Event [1] Minutes Later start.Registration has ended. Approved Person: [24] Player.
    Lottery Event start. Lucky numbers were defined to all participants.
    Lottery Event fnish. Winning Player [TestChar]-[XXXX-XXXX] Greeting. [100 Honor Point] you won.
  • 20. Auto Party From Event

    EVENT SYSTEM: Event starts notice, The winner opens the desired number of Party From. Event 5 Round repeated.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Party From Event [10] Minutes Later start.
    Party From Event [5] Minutes Later start.
    Party From Event [1] Minutes Later start.
    Party From Event start. Event time [5] round.
    Party From Event 1.Round start. The party who opened the first party number [56] wins.
    Party From Event 1.Round it has been canceled. [Party From Açan Olmadı]
    Party From Event 1.Round fnish. Winning Player [TestChar]-[24] Party From Greeting. [100 Honor Point] you won.
    Party From Event fnish. Winning Playerları greeting.
  • 21. Auto Days Rich Gift

    EVENT SYSTEM: Currently the most "GOLD" in his "INVENTORY" wins. Everyone notice..
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Rich Gift [10] Minutes Later selected.
    Server Days Rich Gift [5] Minutes Later selected.
    Server Days Rich Gift [1] Minutes Later selected.
    Server Days Rich Gift Now [TestChar]-[1.552.6666] Gold Greeting. [100 Honor Point] you won.
  • 22. Auto Days Premium Plus Gift

    EVENT SYSTEM: A player is chosen randomly from the premium users. Everyone notice..
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Premium Plus Gift [10] Minutes Later selected.
    Server Days Premium Plus Gift [5] Minutes Later selected.
    Server Days Premium Plus Gift [1] Minutes Later selected.
    Server Days Premium Plus Gift Now [TestChar] Greeting. [100 Honor Point] you won.
  • 23. Auto Days Alchemy King Gift

    EVENT SYSTEM: The player who reached the highest alchemy plus in the last 24 hours. Everyone notice.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Alchemy King Gift [10] Minutes Later selected.
    Server Days Alchemy King Gift [5] Minutes Later selected.
    Server Days Alchemy King Gift [1] Minutes Later selected.
    Server Days Alchemy King Today Now [TestChar]-[Max Plus +10] Greeting. [100 Honor Point] you won.
  • 24. Auto Days Global King Gift

    EVENT SYSTEM: The most global player in the last 24 hours. Everyone notice.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Global King Gift [10] Minutes Later selected.
    Server Days Global King Gift [5] Minutes Later selected.
    Server Days Global King Gift [1] Minutes Later selected.
    Server Days Global King Gift Today [TestChar]-[55] Global Send. Greeting. [100 Honor Point] you won.
  • 25. Auto Days Sp King

    EVENT SYSTEM: The player with the highest "SP" currently wins. Everyone notice.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Sp King Gift [10] Minutes Later selected.
    Server Days Sp King Gift [5] Minutes Later selected.
    Server Days Sp King Gift [1] Minutes Later selected.
    Server Days Sp King Gift Now [TestChar]-[1.552.6666] SP Greeting. [100 Honor Point] you won.
  • 26. Auto Days Exp King

    EVENT SYSTEM: The player with the highest "EXP" currently wins. Everyone notice.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Exp King Gift [10] Minutes Later selected.
    Server Days Exp King Gift [5] Minutes Later selected.
    Server Days Exp King Gift [1] Minutes Later selected.
    Server Days Exp King Gift Now [TestChar]-[1.552.6666] Exp Greeting. [100 Honor Point] you won.
  • 27. Auto Days Thief King

    EVENT SYSTEM: The player with the highest "THIEF EXP" currently wins. Everyone notice.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Thief King Gift [10] Minutes Later selected.
    Server Days Thief King Gift [5] Minutes Later selected.
    Server Days Thief King Gift [1] Minutes Later selected.
    Server Days Thief King Gift Now [TestChar]-[1.552.6666] Thief Job Exp Greeting. [100 Honor Point] you won.
  • 28. Auto Days Trader King

    EVENT SYSTEM: The player with the highest "TRADER EXP" currently wins. Everyone notice.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Trader King Gift [10] Minutes Later selected.
    Server Days Trader King Gift [5] Minutes Later selected.
    Server Days Trader King Gift [1] Minutes Later selected.
    Server Days Trader King Gift Now [TestChar]-[1.552.6666] Trader Job Exp Greeting. [100 Honor Point] you won.
  • 29. Auto Days Hunter King

    EVENT SYSTEM: The player with the highest "HUNTER EXP" currently wins. Everyone notice.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Hunter King Gift [10] Minutes Later selected.
    Server Days Hunter King Gift [5] Minutes Later selected.
    Server Days Hunter King Gift [1] Minutes Later selected.
    Server Days Hunter King Gift Now [TestChar]-[1.552.6666] Hunter Job Exp Greeting. [100 Honor Point] you won.
  • 30. Auto Days Unique King

    EVENT SYSTEM: The player who kills the most unique in the last 24 hours wins. Everyone notice.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Unique King Gift [10] Minutes Later selected.
    Server Days Unique King Gift [5] Minutes Later selected.
    Server Days Unique King Gift [1] Minutes Later selected.
    Server Days Unique King Gift Today [TestChar]-[25] Unique Kill Greeting. [100 Honor Point] you won.
  • 31. Auto Days Maximum Online King

    EVENT SYSTEM: The player who is the most online in the last 24 hours wins. Everyone notice.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Server Days Maximum Online King Gift [10] Minutes Later selected.
    Server Days Maximum Online King Gift [5] Minutes Later selected.
    Server Days Maximum Online King Gift [1] Minutes Later selected.
    Server Days Maximum Online King Gift Today [TestChar]-[23] Saat Aktif Greeting. [100 Honor Point] you won.
  • 32. Auto Randomer User Event

    EVENT SYSTEM: One person among the players who is online now wins. Everyone notice.
    GUARD SYSTEM: Not important.
    GENERAL SETTINGS: [TIME]-[AWARD]-[NOTICE] editable.
    REWARDING: Honor,Silk,Gold,Hwan,Item,Skill Point Awards can be given.
    Randomer User Event [10] Minutes Later selected.
    Randomer User Event [5] Minutes Later selected.
    Randomer User Event [1] Minutes Later selected.
    Randomer User Now [TestChar] Greeting. [100 Honor Point] you won.